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Godot MCP

Godot MCP is an MCP server that gives AI assistants full control over the Godot game engine. 157 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management… It has 473 GitHub stars, is released under the MIT license and runs locally with npx -y @tugcantopaloglu/godot-mcp.

github.com/tugcantopaloglu/godot-mcp (opens in a new tab)

Install Godot MCP

Generated from the server's MCP registry entry. Replace your-value with your own values.

Claude Desktop

claude_desktop_config.json
{
  "mcpServers": {
    "godot-mcp-tugcantopaloglu": {
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp"
      ]
    }
  }
}

Settings > Developer > Edit Config. macOS: ~/Library/Application Support/Claude/, Windows: %APPDATA%\Claude\. Restart Claude Desktop afterwards.

Claude Code

claude mcp add --transport stdio godot-mcp-tugcantopaloglu -- npx -y @tugcantopaloglu/godot-mcp

Cursor

.cursor/mcp.json
{
  "mcpServers": {
    "godot-mcp-tugcantopaloglu": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp"
      ]
    }
  }
}

Project file; use ~/.cursor/mcp.json to enable it in every project.

VS Code

.vscode/mcp.json
{
  "servers": {
    "godot-mcp-tugcantopaloglu": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp"
      ]
    }
  }
}

Config formats checked against the official docs on Oct 7, 2026: modelcontextprotocol.io (opens in a new tab), code.claude.com (opens in a new tab), cursor.com (opens in a new tab), code.visualstudio.com (opens in a new tab).

About Godot MCP

A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 157 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more.

  • game-development
  • gdscript
  • godot
  • mcp
  • model-context-protocol
  • ai
  • automation
  • godot-engine
  • mcp-server
  • typescript

FAQ

Godot MCP FAQ

Still curious? Email info@appsgit.com.

What is Godot MCP?

Godot MCP is an MCP server that gives AI assistants full control over the Godot game engine. 157 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management… It has 473 GitHub stars, is released under the MIT license and runs locally with npx -y @tugcantopaloglu/godot-mcp. The source code is at github.com/tugcantopaloglu/godot-mcp.

How do I install the Godot MCP MCP server?

Add the command npx -y @tugcantopaloglu/godot-mcp to your MCP client: put it in claude_desktop_config.json for Claude Desktop, run claude mcp add for Claude Code, or add it to .cursor/mcp.json (Cursor) or .vscode/mcp.json (VS Code). The snippets on this page are ready to paste.

Is Godot MCP free?

The server is open source under the MIT license, so running it is free. It does not declare any required API key.

Is Godot MCP actively maintained?

The most recent commit was on Jul 13, 2026. The latest release is v3.1.0, published Jul 13, 2026. appsgit only lists MCP servers with a commit in the last six months and re-checks every server daily.