# Godot MCP (MCP server)

> Godot MCP is an MCP server that gives AI assistants full control over the Godot game engine. 157 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management… It has 473 GitHub stars, is released under the MIT license and runs locally with npx -y @tugcantopaloglu/godot-mcp.

A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 157 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more.

## Key facts

| Fact | Value |
|---|---|
| Repository | https://github.com/tugcantopaloglu/godot-mcp |
| GitHub stars | 473 |
| License | MIT |
| Language | JavaScript |
| Transport | stdio |
| Packages | npm: @tugcantopaloglu/godot-mcp |
| Remote URL | none |
| Needs API key | no |
| Official | no |
| Works with | Claude Desktop, Claude Code, Cursor, VS Code |
| Category | Developer tools |
| Latest release | v3.1.0 (Jul 13, 2026) |
| Last commit | Jul 13, 2026 |
| MCP registry name | io.github.tugcantopaloglu/godot-mcp |

## Install

### Claude Desktop (claude_desktop_config.json)

```json
{
  "mcpServers": {
    "godot-mcp-tugcantopaloglu": {
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp"
      ]
    }
  }
}
```

Settings > Developer > Edit Config. macOS: ~/Library/Application Support/Claude/, Windows: %APPDATA%\Claude\. Restart Claude Desktop afterwards.

### Claude Code

```sh
claude mcp add --transport stdio godot-mcp-tugcantopaloglu -- npx -y @tugcantopaloglu/godot-mcp
```

### Cursor (.cursor/mcp.json)

```json
{
  "mcpServers": {
    "godot-mcp-tugcantopaloglu": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp"
      ]
    }
  }
}
```

Project file; use ~/.cursor/mcp.json to enable it in every project.

### VS Code (.vscode/mcp.json)

```json
{
  "servers": {
    "godot-mcp-tugcantopaloglu": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@tugcantopaloglu/godot-mcp"
      ]
    }
  }
}
```

Config formats checked against the official docs on 2026-10-07.

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