Melonjs Input
Melonjs Input is an agent skill (a SKILL.md file) from melonjs/melonJS. It is used for keyboard, pointer, mouse, touch and gamepad input in melonJS. It works with Claude Code and has 6,419 GitHub stars across a repository of 4 listed skills.
github.com/melonjs/melonJS/packages/melonjs/skills/melonjs-input (opens in a new tab)
Data as of from the GitHub API; description from the skill's SKILL.md. Report an error
- Official
- Multi-skill repo
- Plugin marketplace
- Testing & QA
- Active
Add this skill
Claude
This repository is a Claude Code plugin marketplace. In Claude Code:
/plugin marketplace add melonjs/melonJS
/plugin install melonjs@melonjsIn the Claude apps, zip the melonjs-input folder and upload it under Customize > Skills > + > Upload a skill (code execution must be on).
ChatGPT / Codex
Codex reads skills from .agents/skills/ in a repo or ~/.agents/skills/ for every project:
git clone --depth 1 https://github.com/melonjs/melonJS.git
cp -r melonJS/packages/melonjs/skills/melonjs-input .agents/skills/melonjs-input # repo; ~/.agents/skills for all projectsStandalone skills also load in the ChatGPT desktop app.
Cursor
Cursor loads skills from .cursor/skills/ (or ~/.cursor/skills/) and also reads .claude/skills/:
git clone --depth 1 https://github.com/melonjs/melonJS.git
cp -r melonJS/packages/melonjs/skills/melonjs-input .cursor/skills/melonjs-input # project; ~/.cursor/skills for all projectsSource (checked Oct 7, 2026): code.claude.com/docs/en/skills (opens in a new tab), code.claude.com/docs/en/plugin-marketplaces (opens in a new tab), support.claude.com/en/articles/12512180-using-skills-in-claude (opens in a new tab), learn.chatgpt.com/docs/build-skills (opens in a new tab), cursor.com/docs/context/skills (opens in a new tab)
What this skill does
Use this skill for keyboard, pointer, mouse, touch and gamepad input in melonJS. Covers the bindKey action indirection, registerPointerEvent on regions, the isKinematic requirement that silently blocks pointer events, which of several overlapping objects receives an event and how to consume it, world vs screen pointer coordinates, and gamepad mapping onto the same actions.
When it triggers
- Use this skill for keyboard, pointer, mouse, touch and gamepad input in melonJS.
- Triggers on: input, bindKey, isKeyPressed, KEY, registerPointerEvent, releasePointerEvent, pointerdown, pointerup, pointermove, POINTERMOVE, gamepad, bindGamepad, triggerKeyEvent, KEYDOWN, KEYUP, press any key, splash screen, click, touch,
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How do I install the Melonjs Input skill?
In Claude Code, run /plugin marketplace add melonjs/melonJS and then /plugin install melonjs@melonjs. For Codex or Cursor, copy the melonjs-input folder into .agents/skills/ or .cursor/skills/.
Is the Melonjs Input skill free?
Yes. The repository is open source under the MIT license.
Is Melonjs Input maintained?
The repository's most recent commit was on Oct 26, 2026. Its latest release is 20.10.1. appsgit only lists skills from repositories with a commit in the last six months.