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Kmp Architecture Footguns

Kmp Architecture Footguns is an agent skill (a SKILL.md file) from maxrave-dev/kotlin-footguns. Kotlin Multiplatform structure and language traps: module splits, expect/actual, Koin and ViewModel scoping, layers, version catalogs, erased overloads, Char and string-resource formatting limits. It works with Claude Code, Codex, Cursor and GitHub Copilot and has 1,652 GitHub stars across a repository of 2 listed skills.

github.com/maxrave-dev/kotlin-footguns/skills/kmp-architecture-footguns (opens in a new tab)

Data as of from the GitHub API; description from the skill's SKILL.md. Report an error

Add this skill

Claude

This repository is a Claude Code plugin marketplace. In Claude Code:

/plugin marketplace add maxrave-dev/kotlin-footguns
/plugin install kotlin-footguns@maxrave

In the Claude apps, zip the kmp-architecture-footguns folder and upload it under Customize > Skills > + > Upload a skill (code execution must be on).

ChatGPT / Codex

Codex reads skills from .agents/skills/ in a repo or ~/.agents/skills/ for every project:

git clone --depth 1 https://github.com/maxrave-dev/kotlin-footguns.git
cp -r kotlin-footguns/skills/kmp-architecture-footguns .agents/skills/kmp-architecture-footguns   # repo; ~/.agents/skills for all projects

Standalone skills also load in the ChatGPT desktop app.

Cursor

Cursor loads skills from .cursor/skills/ (or ~/.cursor/skills/) and also reads .claude/skills/:

git clone --depth 1 https://github.com/maxrave-dev/kotlin-footguns.git
cp -r kotlin-footguns/skills/kmp-architecture-footguns .cursor/skills/kmp-architecture-footguns   # project; ~/.cursor/skills for all projects

Source (checked Oct 7, 2026): code.claude.com/docs/en/skills (opens in a new tab), code.claude.com/docs/en/plugin-marketplaces (opens in a new tab), support.claude.com/en/articles/12512180-using-skills-in-claude (opens in a new tab), learn.chatgpt.com/docs/build-skills (opens in a new tab), cursor.com/docs/context/skills (opens in a new tab)

What this skill does

Kotlin Multiplatform structure and language traps: module splits, expect/actual, Koin and ViewModel scoping, layers, version catalogs, erased overloads, Char and string-resource formatting limits. Use when shaping modules or DI, when a format specifier renders verbatim, or code misbehaves on one platform. 25 traps mined from a production Kotlin and Compose Multiplatform app, one short file each under references/.

When it triggers

  • Use when shaping modules or DI, when a format specifier renders verbatim, or code misbehaves on one platform.

More skills in maxrave-dev/kotlin-footguns

2 skills are listed from this repository.

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More coding skills

All Coding

FAQ

Kmp Architecture Footguns FAQ

Still curious? Email info@appsgit.com.

How do I install the Kmp Architecture Footguns skill?

In Claude Code, run /plugin marketplace add maxrave-dev/kotlin-footguns and then /plugin install kotlin-footguns@maxrave. For Codex or Cursor, copy the kmp-architecture-footguns folder into .agents/skills/ or .cursor/skills/.

Is the Kmp Architecture Footguns skill free?

Yes. The repository is open source under the GPL-3.0 license.

Is Kmp Architecture Footguns maintained?

The repository's most recent commit was on Oct 18, 2026. appsgit only lists skills from repositories with a commit in the last six months.