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Threejs Visual Validation

Threejs Visual Validation is an agent skill (a SKILL.md file) from scottstts/Threejs-Awesome-Graphics-Agent-Skills. Validate advanced Three.js graphics as authored systems rather than subjective screenshots. It works with Claude Code, Codex, Cursor, Gemini CLI and GitHub Copilot and has 879 GitHub stars.

github.com/scottstts/Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-visual-validation (opens in a new tab)

Add this skill

Claude

Claude Code loads skills from ~/.claude/skills/ (all projects) or .claude/skills/ (one project):

git clone --depth 1 https://github.com/scottstts/Threejs-Awesome-Graphics-Agent-Skills.git
cp -r Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-visual-validation ~/.claude/skills/threejs-visual-validation   # personal, or .claude/skills in a project

In the Claude apps, zip the threejs-visual-validation folder and upload it under Customize > Skills > + > Upload a skill (code execution must be on).

ChatGPT / Codex

Codex reads skills from .agents/skills/ in a repo or ~/.agents/skills/ for every project:

git clone --depth 1 https://github.com/scottstts/Threejs-Awesome-Graphics-Agent-Skills.git
cp -r Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-visual-validation .agents/skills/threejs-visual-validation   # repo; ~/.agents/skills for all projects

Standalone skills also load in the ChatGPT desktop app.

Cursor

Cursor loads skills from .cursor/skills/ (or ~/.cursor/skills/) and also reads .claude/skills/:

git clone --depth 1 https://github.com/scottstts/Threejs-Awesome-Graphics-Agent-Skills.git
cp -r Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-visual-validation .cursor/skills/threejs-visual-validation   # project; ~/.cursor/skills for all projects

Source (checked Oct 7, 2026): code.claude.com/docs/en/skills (opens in a new tab), support.claude.com/en/articles/12512180-using-skills-in-claude (opens in a new tab), learn.chatgpt.com/docs/build-skills (opens in a new tab), cursor.com/docs/context/skills (opens in a new tab)

What this skill does

Validate advanced Three.js graphics as authored systems rather than subjective screenshots. Use for fixed-view visual contracts, field and pass diagnostics, no-post baselines, seed sweeps, camera-scale tests, temporal stability checks, GPU budgets, and regression evidence for procedural scenes. Evaluate the mechanism that creates the image. A beautiful hero screenshot can hide unstable fields, broken depth, seed failures, or post-processing dependence.

When it triggers

  • Use for fixed-view visual contracts, field and pass diagnostics, no-post baselines, seed sweeps, camera-scale tests, temporal stability checks, GPU budgets, and regression evidence for procedural scenes.

FAQ

Threejs Visual Validation FAQ

Still curious? Email info@appsgit.com.

What is the Threejs Visual Validation skill?

Threejs Visual Validation is an agent skill (a SKILL.md file) from scottstts/Threejs-Awesome-Graphics-Agent-Skills. Validate advanced Three.js graphics as authored systems rather than subjective screenshots. It works with Claude Code, Codex, Cursor, Gemini CLI and GitHub Copilot and has 879 GitHub stars. Its SKILL.md lives at github.com/scottstts/Threejs-Awesome-Graphics-Agent-Skills/skills/threejs-visual-validation.

How do I install the Threejs Visual Validation skill?

Copy the threejs-visual-validation folder (the one containing SKILL.md) into ~/.claude/skills/ for Claude Code, .agents/skills/ for Codex or .cursor/skills/ for Cursor. The agent picks it up automatically when a task matches its description.

Is the Threejs Visual Validation skill free?

Yes. The repository is open source under the MIT license.

Is Threejs Visual Validation maintained?

The repository's most recent commit was on Sep 22, 2026. appsgit only lists skills from repositories with a commit in the last six months.